Poison is a Status Effect that causes a Doodle to lose an eighth of its max health every turn. Poison can be cured via Antidote in or out of battle.

Trivia[]
- Poison is wildly linked to the type of the same name, as further evidenced by the Antidote having a poison symbol.
- Poison is also related to, but is not to be confused with, the status effect Disease.
Moves That Can Cause Poison[]
Poison (Status Effect) Moves | Type | Category | Description | Power | Accuracy | Uses |
---|---|---|---|---|---|---|
Belch | ![]() |
Support | The user belches in the direction of the target, making them poisoned. Metal, Crystal, and Poison are immune. | -- | 80% | 20 |
Chemical Breath | ![]() |
Magical | The target is hit with a blast of chemical breath. This move's type and effect changes depending on what Doodle is using it. | 80 | 100% | 10 |
Goo Blast | ![]() |
Magical | Launches a ball of unsanitary goo at the target. This has a 20% chance of poisoning. | 80 | 100% | 10 |
Lingering Poison | ![]() |
Support | The user sets up poison on the opponent's side. If any Doodle gets sent out into the poison, they get poisoned. Steel and crystal types are immune. Counts as a hazard. Air types are affected, unlike other hazards. Poison types will absorb and get rid of the lingering poison. | -- | -- | 20 |
Mercury Puddle | ![]() |
Magical | The user summons a pool of mercury underneath the target, having a chance to poison. (20% chance to poison) | 65 | 100% | 20 |
Murmur | ![]() |
Support | Inflicts a random status effect on the opponent. Does not inflict the status if the target is immune to that status effect. | -- | 85% | 5 |
Poison Gas | ![]() |
Support | The user creates poison gas, trying to make the target poisoned. Steel, crystal, and poison types are immune. | -- | 70% | 25 |
Poison Punch | ![]() |
Physical | User imbues its fists with poison and takes a punch at the target. Has a 15% chance to poison the target. | 70 | 100% | 15 |
Poison Spores | ![]() |
Support | The user scatters spores that causes poison. Plant, poison, steel, and crystal types are immune. | -- | 75% | 35 |
Sulfur Plume | ![]() |
Magical | An eruption of toxic sulfur gas, decreasing the user's defense and magical defense after use. Has a high chance to poison the target(40% chance). | 120 | 80% | 5 |
Tainted Water | ![]() |
Magical | Summons a wave of dirty water at the opposing team that can poison(20% chance). If it's raining, this attack always poisons. | 80 | 100% | 10 |
Venom Bite | ![]() |
Physical | User imbues its fangs with venom and takes a bite at the target. Has a 10% chance to poison the target. | 65 | 100% | 15 |
Venom Lacerate | ![]() |
Physical | Imbues claws or a weapon with poison and then lacerates in a criss cross pattern. 10% chance to poison. This is a slashing move. | 85 | 100% | 10 |
Venomous Sting | ![]() |
Physical | Stings the target with a poisonous barb. Has a 30% chance to poison. | 40 | 100% | 30 |