Doodle World Wiki
Melee Type Icon

Melee is one of the Types in Doodle World.

Currently, there are 19 Doodles with Melee type without counting the awakened forms or form changes.

Quick Answers

What are the characteristics of a Melee type in Doodle World? toggle section
The Melee type in Doodle World is a classification for Doodles, with 17 identified as such, excluding awakened forms or form changes. This type influences a Doodle's strengths and weaknesses in battles. The Melee Candy Cube, a held item, can reduce the power of a Melee-type attack by half.
Provided by: Fandom
How many Doodles in Doodle World are of the Melee type? toggle section
Doodle World features 17 distinct Doodles of the Melee type, excluding any awakened forms or form changes.
Provided by: Fandom
What is the significance of the 'awakened forms' or 'form changes' in relation to the Melee type? toggle section
In the context of Doodle World, the Melee type is linked to 17 Doodles, not considering their awakened forms or form changes. These transformations could influence the Doodle's type effectiveness, affecting its attacking and defending capabilities.
Provided by: Fandom
How does the Melee type compare to other types in Doodle World? toggle section
The Melee type in Doodle World is one of 20 types, with 17 unique Doodles falling under this category. The type of a Doodle, such as Melee or Spark, determines its strengths and weaknesses, dictating its effectiveness when attacking or defending against other types.
Provided by: Fandom
What is the connection between the 'spark melee' and the Melee type in Doodle World? toggle section
In Doodle World, 'spark melee' refers to Doodles that embody both the Spark and Melee types. An example is the Doodle 'Zapoeira', which is a Spark/Melee type. The game features 20 unique types, including 26 Doodles with the Spark type and 17 with the Melee type.
Provided by: Fandom

Type Effectiveness[]

When attacking:[]


Basic

Fire

Water

Plant

Spark

Beast

Air

Insect

Earth

Mind
½× ½× ½×

Melee

Food

Light

Crystal

Metal

Spirit

Ice

Dark

Poison

Mythic
½×

When defending:[]


Basic

Fire

Water

Plant

Spark

Beast

Air

Insect

Earth

Mind
½× ½×

Melee

Food

Light

Crystal

Metal

Spirit

Ice

Dark

Poison

Mythic
½×

Moves[]

Melee Type Moves Type Category Description Power Accuracy Uses
Adrenaline Support Drastically boosts the user's attack power at the cost of health. User sacrifices 50% of their HP to boost attack and magical attack by 3 stages. -- 100% 10
Body Throw Physical The user picks up the target and throws them. This attack does more damage the heavier the opponent. Varies 100% 20
Bone Club Physical The user attempts to crush down the target. Has a 20% chance to mark the target. 95 85% 10
Challenge Support The user challenges the opponents to a duel, boosting the user's attack and magical attack. The user can't switch out or flee for three turns. -- -- 10
Chi Blast Magical The user charges up their chi into a ball and then shoots at the target. 120 70% 10
Clumsy Swing Physical Swings clumsily. Lowers the evasion of the user. 85 100% 10
Counter Punch Physical The power of this attack move is doubled if the user has been hurt by the target in the same turn. This move tends to go last. -1 priority. 70 100% 10
Crush Physical The user attempts to crush down on the target. Has a 20% chance to cause vulnerable. 60 100% 25
Daze Physical The user wallops the target with a strong punch or kick with intent to daze them. This attack may cause confusion (20% chance). 75 100% 10
Drill Sergeant Support The user becomes enraged and yells at their ally to do better. The ally's attack and defense are raised. This move is primarily for Double Battles. -- -- 10
Energy Wave Magical The user charges up their chi and sends a condensed wave, dealing damage to all other Doodles. 80 100% 10
Flurry Physical Jabs the target repeatedly. This attack hits 2-4 times. 25 90% 15
Helicopter Kick Physical A spinning kick. This attack hits 2-5 times. 20 90% 10
Life-Ender Physical A high-powered move that fails if it isn't used by Kowosu. 150 -- 5
Piercing Poke Physical This move bypasses moves such as Protect. If the target is using a move such as Protect, this move does double damage and also lifts effect of Protect. Does not go before protect. 50 100% 10
Pummel Physical The user pummels the target. Has a 20% chance to lower the attack of the opponent. 60 100% 20
Ready to Fight Support The user adopts a combative stance in order to make the battle easier. This boosts the user’s attack and accuracy. -- -- 20
Reckless Charge Physical The user charges head-first into the target. It hurts the user a little bit. User receives 1/3 of the damage in recoil. 80 100% 15
Roundhouse Kick Physical The user spins around and kicks, aiming to lower the opponent's speed. 110 80% 5
Solid Charge Physical User assumes a defensive stance and then charges at the opponent. This attack uses the defense stat to calculate damage. 80 100% 10
Swift Hook Physical The user attacks with a swift jab. This move is certain to strike first. +1 Priority. 40 100% 15
Swift Shield Support The user shields itself and its allies from priority moves. This move is primarily for Double Battles. -- -- 20
Toughen Support Toughens up. Boosts attack and defense. -- -- 10
Unguarded Strike Physical The user foregoes defense to attack the opponent. This move lowers the defense of the user. 100 100% 10


Doodles with this Type[]

Pure Melee Type Doodles[]

Doodle Type
Mauspunch Melee
Suomous Melee
A-Suomous

Half Melee Type Doodles[]

Primary Melee Half Type Doodles[]

Doodle Type
Kowosu Melee/Insect
Spirasol Melee/Light
Spiraryu Melee/Dark
Omeletrot Melee/Food

Secondary Melee Half Type Doodles[]

Doodle Type
Zapoeira Spark/Melee
Henchum Dark/Melee
Aluminja Metal/Melee
Prickles Plant/Melee
Cragildae Earth/Melee
A-Cragildae
Sobbuoy Water/Melee
Vigimantè Water/Melee
A-Vigimantè
Xenoxious Poison/Melee
Pandishi Fire/Melee
Tsumo Fire/Melee
Tasmarauder Beast/Melee
Hangryphus Food/Melee
Majestegg-Steed Metal/Melee